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BUGS
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2002-03-13
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====
BUGS
====
Freeciv 1.11.0 is a "stable" release and is considered bug-free enough
for everyday use. However if you do find a bug, we would really like to
know, so that we can fix it. This file lists known bugs in this release,
and gives information about reporting new bugs.
This lists only the most obvious bugs. For a complete list, see:
http://www.freeciv.org/cgi-bin/bugs
KNOWN BUGS:
===========
- When a Diplomat or Spy Investigates a City, the Supported Units and
Present Units are incorrect. There may be *more* units in either
list than show up. So be careful! Don't attack a City that looks
empty -- it may not be (check the "occupied flag", first). [PR#422]
- The Gtk+ client sometimes has a problem where the focus gets stuck
on the chatline, and the arrow keys no longer work to move units in
the main window. A way to get back to the main window is to use
the <Tab> key to advance to focus to some other widget. Then the
arrow keys will work again. (Clicking on the main window should also
do the trick.)
- The easy AI is not easy enough for novice players. If the AI is
beating you up early in the game, try setting the "generator" server
option to 2 or 3. That is, in the server, before starting a game,
type: set generator 2
or: set generator 3
- The hard AI is not hard enough for very experienced players, and
still does some stupid things. E.g., it prefers leaving cities in
revolt rather than letting them starve/shrink.
- Sometimes there may be too many advances in the "goal" menu of
the science report, such that the menu goes off the bottom of the
screen and you cannot select some items.
- The server truncates the display of very long hostnames.
- The Great Wall wonder, which acts as a city wall in every city,
disallows cities to build "proper" city walls that won't disappear
when wonder becomes obsolete.
REPORTING A BUG:
================
(If it is a bug in a translation, it should be mailed to the Primary
Contact for the language. See <http://www.freeciv.org/l10n.phtml> for
the names and addresses of these people.)
Here's what to do:
- Check that it is not one of the known bugs listed above! :-)
- Check the Freeciv website, to ensure you're playing the latest
version. (We may have already fixed the problem.)
In particular, you might like to try a development snapshot,
from our CVS repository. You can FTP them from:
http://www.freeciv.org/latest.html
- Check the Freeciv FAQ on the Freeciv website to see if we've
published a way to work around your bug.
- Check the Freeciv Bug Tracking System at:
http://www.freeciv.org/cgi-bin/bugs
to see if the bug has already been reported.
- Submit a bug report!
You can submit a bug report either by sending email to
<bugs@freeciv.freeciv.org>, or via the web at
<http://www.freeciv.org/cgi-bin/bugs>.
Or, if you want to send the Freeciv developers some comments
but don't want to lodge a bug report, you can sent email to
<freeciv-dev@freeciv.org>, the Freeciv developer's mailing list.
What to include in your bug report:
- Describe the problem, including any messages that were displayed.
- Indicate which client(s) you are using (Gtk+ or Xaw).
- Tell us the name and version of:
- The Operating System you're using. You may find the
"uname -a" command useful.
- The version number of Freeciv.
- If you are using the Gtk+ client, the version numbers
(if you know them) of your Gtk+, glib, and imlib libraries.
- If you are using the Xaw client, the version numbers (if you
know them) of the X libraries, the Xpm library, and the Xaw
library, and particularly whether it is standard Xaw, or a
variant such as Xaw3d, Xaw95, or Nextaw.
- If you're compiling from source code, the name
and version number of the compiler.
- If you're installing from a binary package, the name of
the package, the distribution it's for, and where you
got it from.
- If Freeciv "dumps core", then we may ask you to use a debugger to
give us a "stack trace". You'll need the "core" file for this, so
please hold onto it for a while.
FURTHER INFORMATION:
====================
For more information, as always, see the Freeciv website:
http://www.freeciv.org/